alejandro
15-07-2007 03:17:00
my code was working well , until i change the scale of all
my character now is
type: capsule, dimensions: 0.4 0.4 0, skinwidth:0.01
when i am walking on the terraing , something create a weir problem on the onShapeHit function .
acces violation ,... in
actor = (static_cast<NxActorUserData*>(hit.shape->getActor().userData))->toActor();
what do you thing ?
my character now is
type: capsule, dimensions: 0.4 0.4 0, skinwidth:0.01
when i am walking on the terraing , something create a weir problem on the onShapeHit function .
acces violation ,... in
actor = (static_cast<NxActorUserData*>(hit.shape->getActor().userData))->toActor();
what do you thing ?