Skeleton animation, ragdoll

pec31

26-05-2008 13:29:36

Hello,

I have an Ogre entity with a skeleton animation. And I created an associated ragdoll to detect collisions with this entity.

But I want that the skeleton animation controls the mouvement of the physic bones like in this demo:





I know it's from an old pack of demos: rocket -> demos -> ragdolls -> hourse running. Or something like that.

Do you know if the source code for this demo can be downloaded ?
And if it can be downloaded, where can I find it, please ?
Or someone, who has it, can maybe send it to me ?

Thank you for your help.

xadh00m

26-05-2008 15:10:41

You can find a ragdoll class in this forum.

http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=5289&highlight=accurate+ragdoll

There is a method which updates every actor per frame.

Cheers

pec31

26-05-2008 18:25:26

Thanks, I will look at this topic.