DannyZB
18-06-2008 00:25:27
I'm currently developing a medieval strategy game ..
and plan on making minimal use of a physics engine to : simulate flooding , and destroy buildings.
Refering to destructible buildings :
How resource consuming is enabling physics for a 2k poly building?
How do I destroy the buildings in the first place?
help would be appreciated ..
and plan on making minimal use of a physics engine to : simulate flooding , and destroy buildings.
Refering to destructible buildings :
How resource consuming is enabling physics for a 2k poly building?
How do I destroy the buildings in the first place?
help would be appreciated ..