Bajter
06-07-2008 16:54:05
Hello,
On my way to create a glorious and monumental application I encountered an humongeous problem!
I want to create an shape consisting of three other shapes (so, a compound shape) , and make it appear as one actor (as I want it to behave like one actor, without any glitches)
The problem is - I can't find a solution to the problem above, even though people are writing (on this forums here!) about using that method. (no way how to do it, though)
I think that after seeing this image here, you will get the idea of what I want to do (I wasn't able to move my shapes to form one actor, which is a bit strange for me)

// And if I may ask a small offtopic question
How are the works on scythe-like application for nxOgre going, Betajaen?
I tried using scythe, but it seems a bit bugged, plus I just can't find a way to export created things into nxOgre format ^^ (and samples from scythe for physx are connected with newton engine, but thats completly another thing
)
On my way to create a glorious and monumental application I encountered an humongeous problem!
I want to create an shape consisting of three other shapes (so, a compound shape) , and make it appear as one actor (as I want it to behave like one actor, without any glitches)
The problem is - I can't find a solution to the problem above, even though people are writing (on this forums here!) about using that method. (no way how to do it, though)
I think that after seeing this image here, you will get the idea of what I want to do (I wasn't able to move my shapes to form one actor, which is a bit strange for me)
// And if I may ask a small offtopic question

How are the works on scythe-like application for nxOgre going, Betajaen?
I tried using scythe, but it seems a bit bugged, plus I just can't find a way to export created things into nxOgre format ^^ (and samples from scythe for physx are connected with newton engine, but thats completly another thing
