Hey. Who made this game?

betajaen

21-08-2008 20:16:58

http://www.youtube.com/watch?v=q0eFdkzY8k0#

Just wondering if anyone who made it? As there is no "valeth0" registered on the forums. It's pretty good, it reminds me or Marble Madness and Grall by Nikki combined with Cake.

jchmack

23-08-2008 07:13:58

Not me ;). But it does look cool. I think of super Monkeyball. Im kinda interested.

mcaden

24-08-2008 07:09:08

reminds me of 'Spindizzy Worlds' on the SNES

Drakon

25-08-2008 14:24:38

Here is homesite of the author -> http://dji0.free.fr/Reel/

dji0

25-08-2008 21:09:22

Nice you found my website ^^

Sorry it's in french only, but you can download the source/binary at the bottom.

If you need any infos just ask ;)

betajaen

25-08-2008 21:30:55

Mystery solved then. :D

3dBrad

25-11-2008 14:35:34

Unfortunately dji0.free.fr/Reel is down :cry:
Anybody downloaded it in time ?
Please help me, I would love to get my hands on this !!
(I played spindizzy those days.. and always wanted to play something comparable / a good remake, or even program my own..)

..3dBrad

SiWi

25-11-2008 15:25:36

I have it gotta search for it. PM me your email. :D

cg76

18-02-2009 04:26:12

Hi all,

I'm new to game development, how does the author of this game generate the game world (heightmap)?


I have it gotta search for it. PM me your email. :D


Hi SiWi, possible to send me a copy? Thanks :)

Regards,
Cg

Fred

28-03-2009 11:05:25

No it isn't a heightmap at all.
There are two possible solutions to create the world.
The first is to create the whole level in an external 3D-Editor like 3DS-Max or Maya or Blender or whatever and to eport the whole level in the game. The advantage is that you don't have to programm a level-editor, becaus you can youse a 3D-Editor. But it's difficult to create new levels. And the user are also not allowed to create their own levels, if they don't have an 3D-Editor and an exporter.
The second - that's what I'm using in my projects - is to create some standard objects(cube, ramp etc.) and then put them all together in a level-file(e.g. a XML-file) and load this file in your game.

brier

28-04-2009 09:35:15

who can send me the source?? my email: briermei@163.com