Animated collision meshes

Prophet

02-09-2008 15:17:21

I wonder, if I have something huge and irregular which moves and changes shape, is there something in NxOgre that can help me with this, or do I have to create something fascinating of my own?
Is it possible to animate the collision meshes?
Thanks!

betajaen

02-09-2008 15:27:26

It would probably be best to use a Compound Shape to represent each parts of your irregular shape. Keep the pointers of those shapes handy and move them at will, you may have to wake up the actor for it to notice the changes - if it has settled.

Prophet

02-09-2008 15:56:24

Ah, thanks!