Red15
24-10-2008 00:50:30
I have created a heightmap from a raw image i had lying around, now what is the easiest way to get this rendered in Ogre?
Also on a slightly off-topic note: When I am creating a body using following code :
Ogre crashes horribly, anyone got any quick pointers for this ? Like with the time-controller vs timecontroller thing? *nudge*nudge*wink*wink* )
Thx
Also on a slightly off-topic note: When I am creating a body using following code :
NxOgre::Resources::ResourceSystem::getSingleton()->addMeshAs("file://media/models/Dock.nxs", "dock");
NxOgre::Resources::Mesh* dockmesh = NxOgre::Resources::ResourceSystem::getSingleton()->getMesh("dock");
mDock = mScene->createBody("dock;Dock.mesh", new NxOgre::TriangleMesh("dock"), Ogre::Vector3(0,100,0), "weight: 500000");
Ogre crashes horribly, anyone got any quick pointers for this ? Like with the time-controller vs timecontroller thing? *nudge*nudge*wink*wink* )
Thx