Consistent crashing when using NxOgre and Ogre under DX9

Red15

30-10-2008 00:08:04

This is really weird, I keep getting instant crashes when I run my program with the DX9 plugin, however if I run it with OpenGL everything works.

The app crashes the instant I call : mWorld = new NxOgre::World("time-controller: ogre");

It used to work but then I apparently broke something within the Visual C++ project editor I think, anyone got a clue (or previous experience) what could cause this ?

gz

crioto

30-10-2008 04:38:55

Maybe you forgot about dll's?