pyhmail
09-12-2008 03:53:03
I create a trianglemesh with 'V' shape and a fluid, then the fluid congregates at the bottom of the trianglemesh. when I delete the triangle mesh and the actor,I think the fluid should be downdrift,but the fluid still congregates at the bottom of the trianglemesh, why?
nargil
09-12-2008 08:00:33
Have you tried -> wakeUp() the fluid ?
(or something like this)
pyhmail
09-12-2008 08:22:13
NxFluid is not a NxActor object ,it has't the wakeUp method. I find all methodes of NxFluid,I don't find the it's update function.Have you another mean? thank you!
nargil
09-12-2008 13:17:14
It was just a lucky guess. Here is another one: try throwing something (lets say a box actor) into it, and delete it later
pyhmail
10-12-2008 01:23:44
if I change the NxFluid actor into box Acotr ,then when I delete the triangleMesh,the NxFluid will fall,I don't know the reason.