How does the Character System work in [1.0 '21]?

SolidSnake

19-02-2009 15:02:51

Hello,

I've been searching on the web for a solution for three days now and I only got obsolete information on how to implement a Capsule-Based Character in Version 1.0 '21.

This is my code, wich results in an Exception:
NxOgre::CharacterSystem::Character myCharacter = NxOgre::CharacterSystem::Character("Char",NxOgre::Pose(),new NxOgre::CharacterSystem::CharacterModel(),"",mNxScene);

Same behaviour when using a pointer like this:
NxOgre::CharacterSystem::Character * myCharacter = new NxOgre::CharacterSystem::Character("Char",NxOgre::Pose(),new NxOgre::CharacterSystem::CharacterModel(),"",mNxScene);

Thanks.
Solid Snake

betajaen

19-02-2009 15:56:09

There isn't one in 1.0'21

SolidSnake

19-02-2009 16:02:11

Bad news but thanks for the reply...will it be in 1.0'22?

betajaen

19-02-2009 16:20:53

No. But in 1.5 it will be.