The clean way to delete body

mingyu623

15-10-2009 02:33:43


OgreOde::Body* myBody = new Body(mWorld);
....
delete myBody;


Is the code above can really call the destructor of body and clean it completely?
I also try myBody->~Body();
I want to make sure there's no memory leakage by adding & deleting bodies in this way.

Thanks.