shanefarris
12-02-2010 22:19:36
Going through that tutorial thinking this is a way of allowing a character to move along the terrain, but my character just falls through the plane. After adding some test creates that collide with the plane, I'm wondering why my character is falling through.
I then start reading this tutorial again and it says the purpose is to allow a character to move through terrain and other meshes. My question is what is the point if you can do that without physics.
Second question, is it typical to have the bottom sphere move along the terrain? I am trying to add the ability for my character to fall off a cliff, or not allow it to walk up a mountain.
I then start reading this tutorial again and it says the purpose is to allow a character to move through terrain and other meshes. My question is what is the point if you can do that without physics.
Second question, is it typical to have the bottom sphere move along the terrain? I am trying to add the ability for my character to fall off a cliff, or not allow it to walk up a mountain.