Terry
25-04-2010 19:36:04
Hi
New to this forum
We have a couple of problems and could do with some answers.
We have managed to build ogreode against the latest version of ogre 1.7 we had a few
problems but managed to get there.
Everything seems to be fine we have collision working and the ODE engine runs but there are
2 things we need help with.
1:- How can we make the terrain a solid object so things bounce of the terrain as it would
in real life we use the Terrain Manager and I believe ogreode has API especially for this.
2:- We have been doing some trials and things are going well but we advanced it to firing
disks and some static objects and collision works but after a while we get a bNormalizeResult error.
Your help will be much appreciated.
Many Thanks
Terry and Bernie
New to this forum
We have a couple of problems and could do with some answers.
We have managed to build ogreode against the latest version of ogre 1.7 we had a few
problems but managed to get there.
Everything seems to be fine we have collision working and the ODE engine runs but there are
2 things we need help with.
1:- How can we make the terrain a solid object so things bounce of the terrain as it would
in real life we use the Terrain Manager and I believe ogreode has API especially for this.
2:- We have been doing some trials and things are going well but we advanced it to firing
disks and some static objects and collision works but after a while we get a bNormalizeResult error.
Your help will be much appreciated.
Many Thanks
Terry and Bernie