Collision stability???

iwanantonowitsch

25-11-2010 17:59:30

hi there,
i've got a problem with ogreode. Somehow my collisions are rather shitty. it always shakes a lot and it isnt really fun to do anythingin my world. my mesh is big, so that shouldnt be the problem. I scaled up everything with the factor 10 but ode says that wouldnt matter. my collision parameters are:
CoulombFriction(999999)
AdditionalFDS(0.1)
Bouncyness(1)
CFM(0.000001)
ERP(0.8)
ContactCorrectionVelocity(20.0)
does anyone know how to make it more stable and pleasant for the eye?
thanks in advance

Edit: it occurs often when walking... everything else is... well its not really good but if i'm walking it sometimes all of a sudden changes directions. I think its a problem with my stepsize. how to decrease it? my stepsize is the same as the stepsize i use for rendering.