FAQ : Frequently asked questions

tuan kuranes

23-08-2006 15:47:06

:?: OgreOde compilation complains about dHeighfield* ?
:idea: You need latest ODE from subversion or the one in OgreOde zip. Ode 0.6 won't DO. Check if you link against the good ODE and that the good ode.dll lies next to the binaries you want to run.

:?: I use VC7, VC7.1, Code block or linux ?
:idea: only VS2005 is actively supported, but user did provide patch so it shouldn't be too hard to make it work. (Please send patch or point wrong build, or if some want to be official platform manager on one of these, please stand up !

:?: Can I use OgreOde or should I use newton or novodex or ... ?
:idea: Ode is actively being developped and is solid. But it needs good physics understanding and stability is often at long tweaking price. it's opensource and free. On the contrary Newton needs no

:?: My trimesh to capsule collision are somewhat... ?
:idea:
Ode is still a WIP so some collision might not work, check ODE wiki for current support. Capsule, trimesh, convex are the most prone to error till fixed or reported to Ode mailing list to be fixed. As it's an active project, you might update often Ode using subversion or subscribe to Ode commit mailing list to check improvement in code.

tone

05-03-2007 16:37:21

Where is OgreODE in CVS?

OgreODE is in the ogre CVS repository, module ogreaddons. Excerpting from this page:


How to obtain the add-ons

You can obtain the add-ons from CVS. To access them, you need to execute these console commands (if you're on Windows, get cygwin or use a GUI tool and use the equivalent options):

cvs -z3 -d :pserver:anonymous@cvs.ogre3d.org:/cvsroot/ogre login
(when prompted for a password, just press Return)

cvs -z3 -d :pserver:anonymous@cvs.ogre3d.org:/cvsroot/ogre co ogreaddons

After you've done this, you can just use 'cvs -z3 up -Pd' in the 'ogreaddons' folder whenever you want to update.



tone