abhinandan
07-10-2006 07:15:48
Hi, can any one tell me how to achive deformation in ogreode , are there any sample codes for deformation,
thankyou
PapiRauk
10-10-2006 09:03:19
Since no one is replying.....
I'm a noob using ODE but there seems to be some kind of terrain deformation in ODE. Search the wiki and forums to se if you can find anything. also, I think i read something about deformation on the to-do list of either ogreode or paging terrain scene manager, so have a look there.
Then there is object deformation like you'll find in the showcase in the projekt D4MD
http://www.ogre3d.org/index.php?set_albumName=album25&option=com_gallery&Itemid=55&include=view_album.php
Unfortunately they haven't released there code to the community as far as I can tell.
If you find anything substantial then please put a post here. I will be wanting deformation later on.
abhinandan
10-10-2006 12:56:01
tuan kuranes
16-10-2006 10:37:37
deformation is quite an advanced topic...
Idea is to use spring for each mesh vertex... to achieve real frame rate, you'll have to somewhat group some vertexes, and add some link between vertices to propagate deformation.
See demo flag on my website. wind is deforming the flag, and it uses some constraints to propagate it along the whole flag.