using namespace Ogre; ?!

Mr. Awesome

19-10-2006 04:36:33

In my current project, I have a class called Camera, and due to my convention of never opening namespaces, this has never been a problem. However, I found that in OgreOdePreReqs.h, the very first line pollutes the entirety of my application's namespace with the contents of Ogre. Is there any way around this, or am I just going to have to live in the Ogre namespace?

tuan kuranes

19-10-2006 10:49:58

That will be removed from next version.