A solution to slow simulation (as pointed out in numerous pl

termit7577

31-01-2007 19:54:10

Hi everybody! Was looking through wiki and noticed, that people have reported slow simulation, when not scaling scene node down to 0.05-0.05-0.05. So, I found (I think) the way to overcome this - basically all you need to do is to set gravity instead of normal -9.87655, something like -987.655. I am being serious. Checked it multiple times, and it perfectly works. Just change the gravity, and no more need to fidle with node sizes! :D :idea: