problem: the sphere doesn't go down

ghiboz

07-05-2007 11:08:44

hi all!
looking the samples, i tried to make a sample to practice with the ode and ogre...
I created a plane and a sphere, the sphere is over the plane...i wish to view that the sphere go down to the plane...
but the sphere is still fixed over the plane...
i think that my problem is the code in the listener:

bool TestFrameListener::frameStarted(const FrameEvent &evt)
{
_world->updateCurrentState();
return true;
}


but doesn't work...

thanks :?

rewb0rn

08-05-2007 07:08:14

you need a stepper. look into the demo codes, there you will find it somewhere.