Compiling Problems on Linux/AMD64

nosc

08-05-2007 19:26:34

Hi,

there are some (light) problems on compiling OgreODE on AMD64 as sometimes a 64 bit pointer gets casted into a 32bit integer. I put the changes I made to get it compile into this diff, if anyone finds that useful. (diff from 1.4. ogrenew-cvs)

http://web.inf.tu-dresden.de/~s8690904/ ... reode.diff

pyrokar

04-06-2007 14:28:38

thanks!
do you have any ideas how to fix this, so we don't need a patch?

please, OgreODE team, fix this.

nosc

04-06-2007 17:34:12

Inserting the patch won't affect the compatibility on 32bit machines, so it can be added into the CVS.

There were some other things (demos won't compile; build system did not find files to compile in include/ etc.). I worked-around it with an empty Makefile

all:

install:


replacing the Makefile in include/ and demos/ and copying the Headerfiles by hand ;) I did not had the time to check wether this second problem was my fault.

rewb0rn

04-06-2007 21:39:38


please, OgreODE team, fix this.


there is no team, even no single developer, only tuan who keeps OgreOde working on the latest ogre version, so any cvs patch will be appreciated. Time for the community to grow strong :P

pyrokar

05-06-2007 13:28:39


please, OgreODE team, fix this.


there is no team, even no single developer, only tuan who keeps OgreOde working on the latest ogre version, so any cvs patch will be appreciated. Time for the community to grow strong :P


interesting ;)
i'll see what i can do. i haven't really worked with patches.