Acemandoo
12-06-2007 11:24:15
Hey
I'm currently working on an FPS using Ogre, and am using OgreODE for the physics. I'm having problems with collision detection, however, as when i get more than 50 or so objects (simple boxes) in the scene, the physics starts to slow down.
I've realised I need to use different spaces, but can't figure out how to set anything other than the DefaultWorldSpace
It's probably really simple, and I've missed something, but I've got milestones to hit, and can't find it anywhere, so any help would be appreciated
I'm currently working on an FPS using Ogre, and am using OgreODE for the physics. I'm having problems with collision detection, however, as when i get more than 50 or so objects (simple boxes) in the scene, the physics starts to slow down.
I've realised I need to use different spaces, but can't figure out how to set anything other than the DefaultWorldSpace
It's probably really simple, and I've missed something, but I've got milestones to hit, and can't find it anywhere, so any help would be appreciated