Is ODE included with Ogre3D Eihort 1.4.2?

niteenhatle

27-12-2007 16:43:56

Hi,

I am rather new to Ogre and new to physics. I have decided to use the ODE physics engine.

Am I wrong in saying that ODE is included with the Ogre3D sdk?

Do I have to use the OgreOde wrapper by Tuan Kuranes separately or is it also included with the Ogre3D sdk?

Can I use ODE without OgreODE?

Will OgreOde wrapper help me learn quickly about game physics?

I don't have cvs. How do I download the latest version for Eihort 1.4.2 which is only available through cvs?

Please help me with this.

Thanks.

Niteen

Fred

27-12-2007 19:58:11

You are right, ODE is included in Ogre.
But as far as I know it's not the latest version of ODE-SDK. So if you want to use OgreOde, it would be sensible download the current version of ODE and delete the ODE files from the Ogre-SDK respectivly don't include them in your programs.
It ist is supposed to be possible to use ODE without OgreOde. But OgreOde has been developed for helping using ODE with Ogre. So you would heve to do a lot of work by yourself if you don't use OgreOde.

dunce

28-12-2007 08:20:05

I don't have cvs
You can download and install TortoiseCVS and you will get a simple way to have latest updates for Ogre and Ogre addons.
URL= http://www.tortoisecvs.org/download.shtml

the OgreOde wrapper by Tuan Kuranes
Just to clarify things. AFAIK Tuan Kurans is the current maintainer for OgreOde. The original code was developed by Monster.

niteenhatle

30-12-2007 06:04:42

Thanks guys.

I downloaded TortiseCVS. So now how do I download OgreODE from the cvs?

Can anyone explain to me how to setup ODE and also OgreODE? Should I setup any env variables or just add the include and lib directories in the project paths?

The ODE sdk is a zip file. Where can I extract it. Ogre is in C:\OgreSDK.

Also how do I setup OgreODE if I am able to download it?

I would be thankful if someone can explain it to me properly.

Thanks.

Niteen

niteenhatle

01-01-2008 16:25:43

Hi!

I have downloaded ODE (windows binaries) and OgreOde from the cvs.

Please can anyone tell me how to set up ODE and OgreOde?

Do I need Ogre source to compile OgreOde? How do i go about it?

Please help me with this.

Thanks again.

Niteen

rewb0rn

04-01-2008 03:52:24

Put the latest ode version to the ode directory in the ogreode folder. then try to compile the visual studio project that lies somewhere in the scripts folder.

Maybe you have to compile ode separately first and set the paths to the libary files. Also pay attention that OgreOde consists of three different libraries that depend on each other. Core is to be built first, Prefab second and Loader last. I think there is more to do but I am not at home and i have not compiled OgreOde lately, so just report any further problems.