Sven
15-07-2008 16:19:46
I've been getting to grips with OgreOde and have a handle on most of the material used in the SimpleScenes demos but I'm having problems stacking crates; my stacks always fall apart from all the jitter.
Looking at the SimpleScenes Crash demo, the crates don't jitter and start off/quickly revert to sleep mode. I've based my code around the code in the Crash demo, using the same code to create the crates and handle collisions (minus the code for rocket explosions) using the same parameters, but I can't see why my crates jitter.
Anyone have any experience stacking crates? any ideas?
Looking at the SimpleScenes Crash demo, the crates don't jitter and start off/quickly revert to sleep mode. I've based my code around the code in the Crash demo, using the same code to create the crates and handle collisions (minus the code for rocket explosions) using the same parameters, but I can't see why my crates jitter.
Anyone have any experience stacking crates? any ideas?