Christian24
19-07-2008 16:52:05
Hi,
is there a way to detect if a wheel is on the ground? Just like this is possible in Newton with isAirBorne()...
Thanks
rewb0rn
19-07-2008 17:19:35
I dont know how its done in Newton but you can declare a bool value and set it to false every frame and if there is a collision set it true.
Christian24
19-07-2008 19:13:27
Since I am a beginner I have to ask how you detect if there is a collision.
I already tried
_vehicle->getWheel(3)->getBody()->collide()
but this only checks if there was collision with a specific object.
rewb0rn
20-07-2008 09:41:41
You would have to check it in the collisions function, test for equality of the colliding geometries and your wheels geometry.