hoelzro
09-09-2008 17:59:22
Hello, everyone,
I'm currently using OgreODE for physics in my application, and I'm using SceneManager::setWorldGeometry to set up terrain. Is there an easy way to tell OgreODE to use the world geometry as the ground plane?
Thanks for any help,
Rob
I'm currently using OgreODE for physics in my application, and I'm using SceneManager::setWorldGeometry to set up terrain. Is there an easy way to tell OgreODE to use the world geometry as the ground plane?
Thanks for any help,
Rob