FFFanatic
03-10-2008 05:10:42
Hi again...Since my previous topic wasn't answered, I decided to use the SDK version of OgreODE instead (without modifying visitRenderables). This time, I tried to implement http://www.ogre3d.org/wiki/index.php/First_steps_with_OgreODE into my game, but an error occurred here:
And after "stepping into" it (using some std::cout), the error occurred at this line:
And my game crashes right there.
Any help would be much appreciated, thanks. By the way, again, this is coded in Visual Studio 2005.
mBody = new OgreOde::Body(mWorld);
And after "stepping into" it (using some std::cout), the error occurred at this line:
_world->getBodyList().registerItem(this);
And my game crashes right there.
Any help would be much appreciated, thanks. By the way, again, this is coded in Visual Studio 2005.