Helpï¼

challenge

23-11-2008 09:08:10

I use addForce() to give the body a speed. And in the collision() function I use setLinearVelocity(Vector3(0,0,0)) to stop it. And in the framestarted(), I use an unbuffered input to move the object to it's original position. Then I add the same force to it , however it moves much quicker than the first time! Who can tell me why, and tell me how to make the object move in the same speed? Thanks a lot!

rewb0rn

03-12-2008 09:05:03

Do you inadvertently use addForce instead of setForce?