solid81
15-05-2009 08:37:02
Hy guys out there,
who has experience with building overlay menus editing accessing
varaibles in code...
I'm beginning to build a physics simulation application - as real as possible
-- ohh - I came that far to shoot boxes --- like in the sample
after porting the code to vb i can speak
on spacekey i'll shoot some geometry from the cam, so next step:
in a menu you should first be able to select a geometry type,
ists moving speed form the cam, rotation, size, global values ...things like that
so:
overlayscript doesn't work here, or does it ?
are there code-examples to learn from out there ?
or do i have to use another .net gui api for mogre to be faster/better ...
TIA
solid81
who has experience with building overlay menus editing accessing
varaibles in code...
I'm beginning to build a physics simulation application - as real as possible
![Smile :)]({SMILIES_PATH}/icon_smile.gif)
-- ohh - I came that far to shoot boxes --- like in the sample
![Rolling Eyes :roll:]({SMILIES_PATH}/icon_rolleyes.gif)
after porting the code to vb i can speak
![Surprised :o]({SMILIES_PATH}/icon_surprised.gif)
on spacekey i'll shoot some geometry from the cam, so next step:
in a menu you should first be able to select a geometry type,
ists moving speed form the cam, rotation, size, global values ...things like that
so:
overlayscript doesn't work here, or does it ?
are there code-examples to learn from out there ?
or do i have to use another .net gui api for mogre to be faster/better ...
TIA
solid81