Anyone is using Bullet into Mogre?
I don't believe so. I'm afraid the only support you're going to get for physics engines is Newton, with MogreNewt.
I haven't tried myself but there is a CSharpWrapper in the oficial Bullet SDK (check the Extras folder). I don't know how complete it is but you might want to take a look at it.
If there were any wrapper,or anyone had use it,would be great..
I would like to use Bullet and Mogre together.
It seems C# Wrapper with Bullet is not complete.
Please suggest how can I use WPF+MOGRE+BULLET
Any sample code?
What about the PhysX Candy Wrapper for .NET? http://eyecm-physx.sourceforge.net/
I haven't tried it yet, but the creator made a version that is compatible with MOgre's math/matrix classes!