Anyone knows if there is a big penality of memory of using Mogre that is a C# wrapper and native Ogre?
What are the memory leaks?
ANy help would be appreciated
One of the greatest benefits of using a managed language is that memory is managed for you. Also, in essence Mogre is OGRE see this: http://www.ogre3d.org/wiki/index.php/MOGRE_Introduction
and as such Ogre can be relied upon in that memory is handled correctly. Mogre is slightly slower than using native code, however this speed difference is negligible, indeed not even noticeable.