MaterialManager listener for glow compositor in MOGRE 1.4.8

Pegazyz

22-04-2010 18:22:10

Hello,

I'm trying to implement the glow compositor found here http://www.ogre3d.org/wiki/index.php/Glow with MOGRE 1.4.8. Unfortunately, the only piece I seem to be missing is the possibility to add a listener to the MaterialManager to dynamically provide the "glow" scheme technique. To my understanding, material listeners have only been added in later versions.

My question: is there another way to provide the technique for that glow in 1.4.8?

Otherwise, is there any other technique I could use to achieve the same effect in 1.4.8?

As a last resort, I would be willing to upgrade to 1.7, but that is a big issue for me as I need to build OGRE+MOGRE from sources (because I have to patch Ogre's source code to use a DirectX9Ex device and some other threading issues to work correctly with WPF). Does anyone have a link to a complete and working procedure for building 1.7 from sources? The last time I tried with 1.6, the wrapper generator tool was crashing with an exception in the middle of the build... :(

Any help would be greatly appreciated!

Regards,
Pegazyz

PS: If anyone is interested in using MOGRE in WPF, especially with multiple viewports, I will be glad to share my patches! :D

anaderi

10-09-2011 17:29:54

Any news on this topic yet?
I'd be interested in it as well

Beauty

11-09-2011 00:12:24

Hi Pegazyz,

Sorry for my late answer. I can't help you with your problem.

If anyone is interested in using MOGRE in WPF, especially with multiple viewports, I will be glad to share my patches!

Some of us would be very interested in you WPF experiences and perhaps a demo or other source codes.
Look to this post, which contains the latest WPF discussion with useful information.
viewtopic.php?f=8&t=14094
If you write a WPF report or publish something, please use the linked thread. So the current state of the art is on one common place.

There is also a user who created a wrapper(?) to use Mogre with DirectX9Ex.


I need to build OGRE+MOGRE from sources

Build information about Mogre 1.7 you find here:
http://www.ogre3d.org/tikiwiki/Building ... rom+source
Note: The instruction is related to a modified Mogre version.

Instructions for the "official" Mogre source code is inside the repository:
https://bitbucket.org/mogre/mogre/src/tip/BUILD

Two Mogre users created a tool to build Mogre easily.
There seems to be still a problem and we look for people who like to try it.
Details are in this topic:
viewtopic.php?f=8&t=14021