Coolzero
29-04-2010 16:30:33
I have a mesh file. In this mesh file are these 3 objects:
- main
- sub
- main_anim
Now i want to rotate the main_anim object but how ?
This is the code to access the subentity:
(myObject is an Entity)
I can set the visiblity of an subentity with the code above but that's all.
Is this an 'bug' or some missing feature ?
- main
- sub
- main_anim
Now i want to rotate the main_anim object but how ?
This is the code to access the subentity:
myObject.GetSubEntity("main_anim")
(myObject is an Entity)
I can set the visiblity of an subentity with the code above but that's all.
Is this an 'bug' or some missing feature ?