cyrusCCC1
11-05-2010 04:52:09
Hi,
When I drag an object and drop it, it falls on other objects and collides correctly.
But if I attempt to force a collision by dragging an object (by clicking & dragging, without releasing left button of mouse) then the object which I have dragged, penetrates other objects and does not collide with other objects.
I have added force using a callback but this does not work.
Please note that I am using compound objects created with convex hull objects which I created by convex decomposition using John Ratcliff's app.
Again, any idea/pointer would be very helpful.
Please let me know if any other details are required. Is this possible using Newton?
Thanks again,
CCC
When I drag an object and drop it, it falls on other objects and collides correctly.
But if I attempt to force a collision by dragging an object (by clicking & dragging, without releasing left button of mouse) then the object which I have dragged, penetrates other objects and does not collide with other objects.
I have added force using a callback but this does not work.
Please note that I am using compound objects created with convex hull objects which I created by convex decomposition using John Ratcliff's app.
Again, any idea/pointer would be very helpful.
Please let me know if any other details are required. Is this possible using Newton?
Thanks again,
CCC