issingle
26-05-2010 09:09:41
Actor actor;
actor.Dispose(); //note:u can't see it in IDE,but it can be call and do work indeed.
Kohedlo
26-05-2010 20:46:21
Compiler give this-> Error 1 'Mogre.PhysX.giNxRegisteredObject<Mogre::PhysX::Scene>.Dispose(bool)' is inaccessible due to its protection level .cs 245 25
i dont know how to use dispose with protection leavel((
issingle
28-05-2010 15:25:49
what's your physx wrapper?
if it's eyecm.physx,
actor.Dispose();//no params,
in my case,it's work.
my solution:vs2008+.net2.0 sp1+mogre1.6.5.
Kohedlo
29-05-2010 20:52:23
Sorry. I write method with parametr true. Without parameter works finely. Great.