wheel problem


12-08-2010 11:31:23

Hi all,

I'm using MogreNewt and I would like to rotate a wheel (or tire). The wheel is a body (custom mesh) that is attached to another body via a MogreNewt Hinge.
I've tried to apply torque to the body and the hinge but nothing seems to move.
Could someone provide me a codesample how to spin an object?


06-09-2010 11:32:04

Sorry that there was no answer for such a long time.
When you need information how to do something with Newton or if you have problems by using Newton I would suggest this:

* For general questions (how Newton works, its logic, etc.) you find good help in the external Newton forum.

* For questions how to do something in interaction with Ogre (and Mogre), you can use the OgreNewt section of the Ogre Add-ons forum. There is a better chance to get an answer, because there are much more users who know to handle with Newton. Here in the Mogre section are not so much people with Newton knowledge (because C++ Ogre is more common).

* For Mogre and MogreNewt specific questions the Mogre section of this forum is a good place. Just create a new thread.

A good help could also be:

* Newton wiki
* Newton API description - seems to be only related to Newton 1.x, but most functions are similar