Please ignore textured image, I just chose a random picture on my HDD when I was doing this.
Trying to see how to import my own models and such through Blender into Ogre.
Well, this was a perfect cube in blender. IS a perfect cube in blender. However when I load it in OGRE, this is what I see. A squashed version. This happens under Direct X or openGl, windowed or not windowed, any resolution.
Any ideas why? Just using the basic tutorial framework, replaced model with my own
class Tutorial : BaseApplication
public static void Main()
protected override void CreateScene()
SceneManager sceneMgr = mRoot.CreateSceneManager(SceneType.ST_GENERIC);
Camera camera = sceneMgr.CreateCamera("Camera");
camera.Position = new Vector3(0, 0, 150);
Entity ent = mSceneMgr.CreateEntity("box", "Cube.mesh");
SceneNode node = mSceneMgr.RootSceneNode.CreateChildSceneNode("boxnode");