I created this, because frequently newcomers ask or search for something, but can't find it quickly because there are many forum topics and information on other places.
Further important link and suggestions are welcome!
Just add a post to this topic. (Please do not write me a private message.)
Don't miss the important Mogre notes and links of this forum post. (state of 2010, a little bit outdated)
In many cases you don't need to search for fresh Mogre binaries anymore.
Now it's easy to build Mogre yourself by help of the MogreBuilder.
Information about Mogre depencies you find here.
(Note: It's not needed to install all linked installers of vcredist. Read the text!)
The MOGRE wiki page is the central place for Mogre information
It contains links to the Mogre introduction, Mogre tutorials, code snippets, etc.
Unfortunately the wiki search is very bad.
So I suggest to use the Google search engine.
Add "site:ogre3d.org/tikiwiki " as prefix for your search keys and you will get only results of the wiki.
Click here to call the wiki search by Google.
An other way is searching for tagged wiki pages.
Note: Each wiki page can get tags (keywords), which improves the wiki functionality (e.g. display similar pages).
If you want to see all wiki pages related to Mogre, then use this link for a mogre tag search.
The result list is sorted alphabetically, not by relevance! At the bottom you can click to the next pages.
Note: The tag search shows only pages which have tags. Unfortunately not all pages are tagged. If you are logged-in, you can see the tags on the right sight. There you also can add new tags.
We are happy about everybody who improves the wiki!
Even tiny edits (corrections, new links, new code snippets, ...) and bug reports are very welcome.
You can log in with username and password of the Ogre main forum.
If you find dead wiki links in the forum, please report them!
In most cases the wiki pages still exists.
The error page of dead links contains an inconspicuous link called Missing Links Forum Topic.
Just copy and past the URL to this forum topic and we will fix the link!
The reason of the link problems is the change of our wiki software, which uses a different symbol for spaces. When we know the "dead" pages, we can "bugfix" it and the old links will work again.
Topic: Mogre 1.7.x
Discussion and bug reports for the current Mogre release.
The first post contains useful Mogre notes and links, e.g. for .NET 4.0 binaries.
Topic: In Development: Mogre Terrain and Paging
The current Terrain Scene Manager will be removed in Ogre 1.8. The replacement is a new terrain system. For use with Mogre we need a special wrapper. User mstoyke developed a wrapper prototype. Now we need people who test it and give feedback.
Topic: Mogre quick start projects
A lightweight start project that can be used to quickly get something running. It still contains some useful add-ons and can be used as base for own applications.
Topic: Full stack for a game built in C#?
In this thread Mogre users wrote which add-ons and libraries they use for their projects (e.g. Input, GUI, network). Feel free to report which ones you use.
Topic: Mogre SDK development
If you have/had problems or confusions with the Mogre installer, please report it here. Also suggestions are welcome.
Topic: How to get write access to the Mogre repository.
Topic: Mogre 1.6.5
For questions related the old Mogre version 1.6.
Topic: Ogre with wpf client
Useful for everybody who is interested in WPF usage.
Add-ons for GUI
Miyagi - A GUI system developed specifically for Mogre.
Wiki page: Miyagi
Forum thread: here
Look to the (huge) forum thread for code snippets. Also use this for questions, bug reports, etc.
MyGUI - A common Ogre GUI system, which contains a comfortable editor and a .NET wrapper.
Wiki page: Mogre MyGUI wrapper
A specific forum thread doesn't exists and currently no published code snippets for Mogre. But the usage should be similar to Ogre snippets. Look to the wiki page for further information. Don't miss the Ogre related wiki page MyGUI!
Hikari - Adding Adobe Flash (e.g. a menu).
Wiki page: Hikari Wrapper for MOGRE
Forum thread: here
Makarui - Adding Adobe Flash.
Makuri is a wrapper for Akuri for adding to a Mogre application.
Makuri forum topic: here
Akuri website: here
Gorilla - A very fast 2D rendering engine for Ogre.
Wiki page: Gorilla - short description
Forum topic: here
MogreGorilla - a wrapper for Mogre
Gorilla.NET - a port for Mogre
Add-ons for physics and collision detection
MogreNewt - A library for physics and collision. It contains the Newton library and a Mogre wrapper.
Forum thread: MogreNewt 2.0 [Binary on first post]
Unfortunately the wiki pages weren't updated for a while. However - they contain some useful information. Especially look to the further links at the wiki page bottoms.
By the way: Forget Newton 1.53 - use Newton 2.x instead. It contains the beta tag (since 2008), but works well.
Wiki: Collision detection with Newton - basic knowledge
PhysX - A common physics and collision engine, owned by Nvidia.
You can use this library with Mogre by the PhysX Candy Wrapper.
Note: This engine works also on computers with AMD/ATI graphic cards. There is no need for an Nvidia card.
Wiki: PhysX Candy Wrapper
Forum: Mogre + PhysX
Bullet - An other physics and collision engine.
By help of the BulletSharp wrapper you can use it with Mogre.
Forum: Mogre & BulletSharp
Add-ons for scene beautification
MHydrax - A great water simulation.
Wiki: Managed Hydrax Wrapper
Forum: Managed Hydrax Wrapper
SkyX - Simulation for sun, sky and clouds.
2) We recommend the wrapper called MSkyX. It's the second SkyX wrapper and supports newer Mogre/SkyX releases.
1) The first (but outdated) wrapper for SkyX is still available.
Wiki: SkyX Wrapper for MOGRE and SkyX
Forum: SkyX Wrapper for Mogre
CaelumSharp - An alternative simulation for sun, sky and clouds.
It's a C# port of the Ogre add-on Caelum, which is configurable by config files or code.
Wiki: CaelumSharp and Caelum
MogreFreeSL - Use the Free Sound Library to Mogre to embedd sound.
Forum: MogreFreeSL Development
IrrKlang - A Sound Library usable with Mogre.
Wiki: IrrKlang for MOGRE
Mogre Procedural Geometry Library - simply create 3D objects by source code
Useful stuff for your .NET application
log4net - Powerful library for creating customizable logfiles
Website: Apache log4net
Customised file dialogs - Sweet project by which you can add GUI elements to the file open and file save dialog (e.g. a preview image of your scene file).
Website: Extend OpenFileDialog and SaveFileDialog the easy way
Icon search engines with the option to filter by license:
Free icon collections:
Note: Not all are allowed for commercial usage.
http://download.chip.eu/de/Vista-Icons- ... 51414.html
http://commons.wikimedia.org/wiki/User: ... stal_Clear
http://sw-guide.de/webdesign-und-entwic ... sammlungen
http://www.microsoft.com/whdc/devtools/ ... olpkg.mspx
http://www.drweb.de/magazin/symbole-but ... m-download
http://www.smashingmagazine.com/2007/05 ... -templates
More inspirations for libraries you find in the topic Full stack for a game built in C#?
You know something important, which is not listed here?
Just create a post in this topic (no private message) and share some information about.
2010-12-26: Added MogreFreeSL + MHydrax + CaelumSharp + SkyX
+ Forum topic How to get write access to the Mogre repository + topic Mogre quick start projects
2010-12-30: Added Hirari + Makuri
2011-01-07: Added IrrKlang
2011-07-07: Added section "first place"
2011-08-27: Added Gorilla
2011-09-11: Added WPF forum topic
2012-01-26: Added BulletSharp
2012-09-01: Updated SkyX, because of a new/second wrapper
2012-09-01: Added MogreBuilder
2014-01-06: Added Mogre Procedural Geometry Library
2014-02-08: Added log4net, Customised file dialogs, link to Mogre depencies, links for icons