AliAkdurak
31-01-2011 10:08:17
Hello everyone
In recent effort to port our system to OpenGL I run into a strange problem. The current setting our project working is such that the render system, root and all the stuff related is created on a different thread other than the main thread program started so that I can provide OpenGL with a single non changing thread to work. Now this AVE(Access violation exception) happens in the GC finalization thread which take quite some time to take and can happen at anyplace and show up at anyline since GC thread step-in as he desires. After checking the callstack it seems this was not even our fault because it happens in atioglxx.dll . I assume this is notorious "ati driver problems" for OpenGL. I will download latest drivers and try to get an nvidia card to try out in meantime does anybody have any other suggestions about the topic. The error usually happens after I create everything but the scene object like targets and stuff just before giving command to start rendering loop.
This my driver Info I am working with mobility radeon 4500/5100(Bad drivers did not even cared to get my exact card
) series card.
Driver Package Version 8.753-100706m-102501C-ATI
Catalystâ„¢ Version 10.7
Provider ATI Technologies Inc.
2D Driver Version 8.01.01.1047
Direct3D Version 8.14.10.0768
OpenGL Version 6.14.10.10061
Catalystâ„¢ Control Center Version 2010.0706.2128.36662
Edit: Saw that there was some turkish words in the report translated them.
In recent effort to port our system to OpenGL I run into a strange problem. The current setting our project working is such that the render system, root and all the stuff related is created on a different thread other than the main thread program started so that I can provide OpenGL with a single non changing thread to work. Now this AVE(Access violation exception) happens in the GC finalization thread which take quite some time to take and can happen at anyplace and show up at anyline since GC thread step-in as he desires. After checking the callstack it seems this was not even our fault because it happens in atioglxx.dll . I assume this is notorious "ati driver problems" for OpenGL. I will download latest drivers and try to get an nvidia card to try out in meantime does anybody have any other suggestions about the topic. The error usually happens after I create everything but the scene object like targets and stuff just before giving command to start rendering loop.
This my driver Info I am working with mobility radeon 4500/5100(Bad drivers did not even cared to get my exact card

Driver Package Version 8.753-100706m-102501C-ATI
Catalystâ„¢ Version 10.7
Provider ATI Technologies Inc.
2D Driver Version 8.01.01.1047
Direct3D Version 8.14.10.0768
OpenGL Version 6.14.10.10061
Catalystâ„¢ Control Center Version 2010.0706.2128.36662
Edit: Saw that there was some turkish words in the report translated them.