Hefee
02-03-2011 06:02:26
Hello everybody,
I had a problem: I created a mesh form HardwareBuffer, Load it, then created an entity... This worked fine. However, if I modified some of the HardwareVertexBuffer, (I wanted to modify the mesh.) But in fact, nothing happened. (I already used this way in OGRE with C++ code, and that can work well).
Have I forgot some important things?? Or there's other way differ from OGRE in MOGRE?? Can SB help me???
I had a problem: I created a mesh form HardwareBuffer, Load it, then created an entity... This worked fine. However, if I modified some of the HardwareVertexBuffer, (I wanted to modify the mesh.) But in fact, nothing happened. (I already used this way in OGRE with C++ code, and that can work well).
Have I forgot some important things?? Or there's other way differ from OGRE in MOGRE?? Can SB help me???