ali_lak
31-10-2016 13:11:46
Hi.
I'm trying to use "createChildSceneNode" to attach a node to another one, but i can't to see my child Entity.
the code is here: (Note: I'm using Mogre)
if i change this line :
what is the problem?
I'm sorry for my bad English.
thanks a lot.
I'm trying to use "createChildSceneNode" to attach a node to another one, but i can't to see my child Entity.
the code is here: (Note: I'm using Mogre)
#region gordon
Entity mGordon1Entity = mSceneMgr.CreateEntity("Gordon1", "gordon.gordon_freeman_ref.smd.mesh_16.mesh");
Entity mGordon2Entity = mSceneMgr.CreateEntity("Gordon2", "gordon.gordon_freeman_ref.smd.mesh_19.mesh");
SceneNode mGordon1Node = mSceneMgr.RootSceneNode.CreateChildSceneNode("GordonNode1");
mGordon1Entity.SetMaterialName("gordon.gordon_freeman_ref.smd.mesh_06");
mGordon1Node.SetPosition(5400f, 0, 500f);
mGordon1Node.Scale(new Vector3(3000, 3000, 3000));
mGordon1Node.Pitch(new Radian(-Mogre.Math.PI / 2));
mGordon1Node.AttachObject(mGordon1Entity);
SceneNode mGordon2Node = mGordon1Node.CreateChildSceneNode("GordonNode2");
mGordon2Entity.SetMaterialName("gordon.gordon_freeman_ref.smd.mesh_09");
mGordon2Node.SetPosition(100f, 0, 100f);
// mGordon2Node.SetPosition(5400f, 0, 500f);
mGordon2Node.Scale(new Vector3(3000, 3000, 3000));
mGordon2Node.Pitch(new Radian(-Mogre.Math.PI / 2));
mGordon2Node.AttachObject(mGordon2Entity);
#endregion gordon
if i change this line :
SceneNode mGordon2Node = mGordon1Node.CreateChildSceneNode("GordonNode2");
to SceneNode mGordon2Node = mSceneMgr.RootSceneNode.CreateChildSceneNode("GordonNode2");
there is not a problem and i can see my Entity in window.what is the problem?
I'm sorry for my bad English.
thanks a lot.