MOGRE 0.2.0 for OGRE 1.4.0 is out
Bekas
27-03-2007 00:00:34
I forgot to mention, that the OIS version is CVS HEAD, with WiiMote support enabled (only mouse+keyboard is tested though)
smernesto
27-03-2007 05:02:09
Thanks Bekas, I will test the OSM loader in the new Mogre.
LuRenJia
27-03-2007 09:40:55
Great, thanks Bekas!
Sweenie
27-03-2007 11:52:45
Thank you very much!
Also a big thank you to the Ogre Team.
handcircus
27-03-2007 13:16:20
Thanks very much! Look forward to taking it for a spin
Kerion
28-03-2007 06:25:48
Woot, downloading to install now!
grizzley90
28-03-2007 20:07:21
Great!!!! I am going to port MogreFreeSl soon.
vesterbaek
28-03-2007 21:01:51
Hey,
Greak work! Any news on when ceguinet will be updated?
Thanks
/Jeppe
Bekas
29-03-2007 16:07:14
Any news on when ceguinet will be updated?
Don't know yet, definitely before May though..
alphamax
04-04-2007 07:44:29
Hi all,
Seems i have problem for compiling ...
1) you may put all demo to depend of Mogre in the solution
2) When i only compile Mogre, i have lots of link problem.
Do you have any idea ?
(PS if it was already posted, excuse me ...)
(PPS Thanks for this wrapper. I love ogre and my C#. If you need a bit help on marshalling, i "marshal" in my society for creating an automatic wrapper for C lib)
Thanks !
Bekas
04-04-2007 10:46:57
When i only compile Mogre, i have lots of link problem.
You mean the source from 'MOGRE-0.2.0.zip' right ?
What exactly are the link problems ?
Was Ogre compiled fine ?
The source in that zip file has passed the "Works On My Machine" certification program
alphamax
04-04-2007 11:15:21
Hi !
I am at the office now, i'll give you more detail in few hours.
First of all, Ogre compiled fine ...
I have updated the lib path of the ogremain_d.lib
and then, i catch about 500 links problem (one by ogre function i think.)
If you have any idea ...
PS, i will try once more tonight.
See ya later !
Whitebear
04-04-2007 11:20:55
I can't compile MOGRE from SVN trunk. At least one file mogreprerequisites.h is lost.
Bekas
04-04-2007 12:39:45
I have updated the lib path of the ogremain_d.lib
There shouldn't be any need to do that, it's already set to "MOGRE-0.2.0\ogrenew\lib".
You are compiling the Ogre source included in "MOGRE-0.2.0\ogrenew", right ?
I can't compile MOGRE from SVN trunk
I removed the auto-generated source files from SVN. The code generator tool is on SVN, I'll put instructions for it on the wiki sometime.
'MOGRE-0.2.0.zip', on the other hand, contains all the auto-generated source files, so the compilation process for that is much simpler.
alphamax
04-04-2007 13:11:06
No, actualy, i put the "ogrenew" folder at the same level of the folder Mogre2.0
I'll try later !
Thanks for the reply.
Kerion
11-04-2007 16:11:32
Hey Bekas, is the current MOGRE-0.2.0 up to date with the final release of Eihort, or is it still the last release candidate? Just need to know if I need to update yet.
grizzley90
11-04-2007 18:10:33
The current mogre is the latest eihort release ... so there is no need to update.
Bekas
11-04-2007 21:54:15
@Kerion: Yep, as grizzley said, it's the final release of Eihort.
alphamax
25-08-2007 14:23:58
Hi all !
Just one question, do you have any information on CEGUI pourting for C# ?
Do we have in Mogre other GUI aviable ?
Thanks !