Eldritch
27-05-2007 17:52:21
I have 7 lights in my scene, and the FPS is considerably lower than I had expected (~15 fps). Only one of the lights is set to cast shadows. If I turn all shadow-casting off, nothing special happens to the fps.
I remember something about using these kind of software lights from when I was into OpenGL programming a few years ago, and that was that if you have more than 3 lights at any given time you'll start to see slowdowns because graphics cards are not keen on software lighting.
Is this something that others here have observed, or am I simply imagining things?
I remember something about using these kind of software lights from when I was into OpenGL programming a few years ago, and that was that if you have more than 3 lights at any given time you'll start to see slowdowns because graphics cards are not keen on software lighting.
Is this something that others here have observed, or am I simply imagining things?