[Solved] MogreNewt Capsule Collision Bug

dizlexik

04-06-2007 20:21:24

I'm trying to use the Capsule collision in MogreNewt and in a couple of the constructor overloads it takes a Ogre.Quaternion as a parameter instead of the Mogre version. Was that just overlooked or is there something I need to do to convert my Mogre.Quaternion to a Ogre.Quaternion?

Edit: Ok I just got the newest from SVN and saw that this has been fixed since the 0.2.0 release.