Celtic
29-06-2007 06:04:13
Hey All,
I have been researching Terrain Generation techniques and what not, and would like to start tinkering with writing my own SceneManager..
My C++ skills are entirely insufficient, I have very little experience in that departement, but my C# is strong :p
So to get to the point, does anyone know if it is possible to create a new SceneManager using C#? I haven't tried yet, and it just occured to me that I am actually asking for a handout here instead of investigating it myself :/
But despite haste in posting, if anyone has any thoughts please share them!
Kind Regards
Celtic
I have been researching Terrain Generation techniques and what not, and would like to start tinkering with writing my own SceneManager..
My C++ skills are entirely insufficient, I have very little experience in that departement, but my C# is strong :p
So to get to the point, does anyone know if it is possible to create a new SceneManager using C#? I haven't tried yet, and it just occured to me that I am actually asking for a handout here instead of investigating it myself :/
But despite haste in posting, if anyone has any thoughts please share them!
Kind Regards
Celtic