ProfesorX
30-08-2007 17:42:33
I just made a patch for MogreNewt, with the changes for the new version of OgreNewt (0.11), and submited to the tracker, if someone is interested.
you can see it here:
https://sourceforge.net/tracker/index.php?func=detail&aid=1784969&group_id=174997&atid=871461
- bug fix - fixed problem with TreeCollisionSceneParser that wasn't adjusting to different scales properly.
- added the concept of "face-winding" to all TreeCollision classes. should not cause any breaking changes to code, but allows more flexibility to change the "direction" of a face in treecollisions.
you can see it here:
https://sourceforge.net/tracker/index.php?func=detail&aid=1784969&group_id=174997&atid=871461