MOGRE 1.4.6 Released!

Marioko

31-12-2007 14:44:07

Yep another released, this time a full SDK with samples, media, docs and unicode support and.. new version number. :D

Ahh, this is my first Official release hosted in MOGRE sourceforge project, you can download from here:

MOGRE 1.4.6 SDK for VC8.0 SP1

Enjoy and have fun! 8)

dodongoxp

31-12-2007 16:52:35

very nice!! :)

ee

31-12-2007 22:31:23

Downloading it now :D

p.s. You may want to make this post an "announcement" and replace the 0.2.0 release announcement.

Marioko

01-01-2008 04:30:55

sure, how can i do that??

ee

01-01-2008 18:27:09

Well, Its been awhile since I actively used an admin account in phpbb, but I seem to recall, if you have administrative access (maybe moderator access) then an option to make announcement posts is made available when you create a new post or edit an existing. There also should be options about "sticky" posts.

I am guessing that (if you don't see these options on new/edit posts) that your account needs to be given permissions. *shrug*

Anyway, I'm not trying to tell you what to do. I am mostly happy that someone is building new releases!

cheers,
-ee

Marioko

01-01-2008 19:02:19

hahah yes i know that is need it a Moderator or Admin account to make stick post and i am not :D

Mmm i going to send a PM to simbad, maybe he can help me :D

smernesto

01-01-2008 21:58:26

Hi Marioko I need some help from you.

Well, I am using Mogre 1.4.6, in the Lib folder there is a OgreMain.pdb, but that files works with the release dll, OgreMain.dll, when I try to use it with the debug OgreMain_d.dll Visual Studio says me that is a wrong file.

I am debugging my application because I have a strange and hard to debug System.AccessViolationException sometimes when I call some Mogre methods, I don´t think that is a problem with Mogre, maybe I am making something wrong but is not easy to debug it.

Can you provide me with a .pdb file for OgreMain_d.dll and the source code (including the auto classes) for Mogre 1.4.6 please?, I need this very very much because I have to finish my degree project now and that Exception is a headache :shock:.

Thanks

Ernesto

Marioko

02-01-2008 00:06:25

Mmm ok, but give me one or two days.. about your problem, open a new thread and show us, maybe we can help you :D

smernesto

02-01-2008 01:12:55

Thanks Marioko.

Marioko

02-01-2008 14:50:26

Done! i re-uploaded the SDK, this time include the OgreMain_d.pdb for debuging, you will find it in bin/Debug folder.

Autogenerate mogre source code is uploaded in the SVN repository
%SVN%/Mogre/include/auto and %SVN%/Mogre/source/auto

New SDK size is: 49mb, if when you start downloading get a 46mb file is because the mirrors arent update, only wait few minutes :D

smernesto

02-01-2008 17:43:43

Thanks Marioko I will download the SDK and the source code.

pin

03-01-2008 10:59:42


p.s. You may want to make this post an "announcement" and replace the 0.2.0 release announcement.


Shouldn't we wait and see if there's no bugs and things before replacing the old announcement. Lets have have it 'in the testing' a while before replacing the old release. I'm still at 2.0 and I haven't had any reason so far to switch, I'll switch probably when Ogre 1.5 comes out.


p.s: well you can replace the announcement but it would be nice if you'd leave 2.0 SDK still available for download.

pin

03-01-2008 11:06:15

I like the thread title 'Mogre 1.4.6 release'. Maybe we should stick to the Ogre versioning system instead of using a separate Mogre versioning.

Marioko

03-01-2008 11:52:15

yep we are agree with that, see the Poll Mogre 0.2.x to Mogre 1.4.x??

pin

03-01-2008 15:56:27

nice

smart_yog

05-01-2008 06:26:32

Dear Team,

I am new to MOGRE. I would like to congratulate for the ver1.4.6 of MOGRE. I have used earlier version and found working fine. But, When I have installed MOGRE 1.4.6, I came accross few problems like -

1) While MOGRE samples are compiled properly, but while exectuion of the EXE from the debug folder it has generated runtime exception and error.
2) While compiling the samples from the samples folder, it was giving header files problem

Please let me know how we can resolve this problem -

--------------------------------------------------------
Problem 1 - message boxes
--------------------------------------------------------
Mogre.Demo.BSP.exe - Unable To Locate Component
---------------------------
This application has failed to start because d3dx9_36.dll was not found. Re-installing the application may fix this problem.

---------------------------
An exception has occured!
---------------------------
OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library .\RenderSystem_Direct3D9_d. System Error: The specified module could not be found.
in DynLib::load at ..\src\OgreDynLib.cpp (line 80)

--------------------------------------------------------
Problem 2
--------------------------------------------------------
Error 1 fatal error C1083: Cannot open include file: 'OgreNoMemoryMacros.h': No such file or directory c:\ogresdk\samples\include\crowd.h 1
Error 2 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 3 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 4 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 5 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 6 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 7 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 8 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 9 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 10 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Warning 11 Build log could not be opened for writing.
Make sure that the file is not open by another process and is not write-protected. Demo_FacialAnimation
Error 12 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIForwardRefs.h': No such file or directory c:\ogresdk\samples\include\materialcontrols.h 18
Error 13 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIImageset.h': No such file or directory c:\ogresdk\samples\src\facialanimation.cpp 22
Error 14 fatal error C1083: Cannot open include file: 'CEGUI/CEGUI.h': No such file or directory c:\ogresdk\samples\include\oceandemo.h 18
Error 15 fatal error C1083: Cannot open include file: 'OgreCompositorInstance.h': No such file or directory c:\ogresdk\samples\include\deferredshading.h 44
Error 16 fatal error C1083: Cannot open include file: 'Ogre.h': No such file or directory c:\ogresdk\samples\src\deferredshadingdemo.cpp 24
Error 17 fatal error C1083: Cannot open include file: 'OgreMaterial.h': No such file or directory c:\ogresdk\samples\include\materialgenerator.h 26
Error 18 fatal error C1083: Cannot open include file: 'OgreMaterial.h': No such file or directory c:\ogresdk\samples\include\materialgenerator.h 26
Error 19 fatal error C1083: Cannot open include file: 'OgreCompositorInstance.h': No such file or directory c:\ogresdk\samples\include\mlight.h 26
Error 20 fatal error C1083: Cannot open include file: 'OgreNoMemoryMacros.h': No such file or directory c:\ogresdk\samples\include\instancing.h 1
Error 21 fatal error C1083: Cannot open include file: 'Ogre.h': No such file or directory c:\ogresdk\samples\src\compositor.cpp 29
Warning 22 Build log could not be opened for writing.
Make sure that the file is not open by another process and is not write-protected. Demo_Water
Error 23 fatal error C1083: Cannot open include file: 'Ogre.h': No such file or directory c:\ogresdk\samples\src\compositordemo_framelistener.cpp 15
Error 24 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\water.cpp 17
Error 25 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIPropertyHelper.h': No such file or directory c:\ogresdk\samples\src\itemselectorviewmanager.cpp 15
Error 26 fatal error C1083: Cannot open include file: 'OgrePlatform.h': No such file or directory c:\ogresdk\samples\include\watermesh.h 19
Error 27 fatal error C1083: Cannot open include file: 'OgrePrerequisites.h': No such file or directory c:\ogresdk\samples\include\thingrenderable.h 17
Error 28 fatal error C1083: Cannot open include file: 'OgrePrerequisites.h': No such file or directory c:\ogresdk\samples\include\volumerenderable.h 16
Error 29 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\volumetex.cpp 22
Error 30 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\transparency.h 29
Error 31 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\texturefx.h 23
Error 32 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\terrain.h 23
Warning 33 Build log could not be opened for writing.
Make sure that the file is not open by another process and is not write-protected. Demo_SkyPlane
Error 34 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\smoke.h 23
Error 35 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\skyplane.h 24
Error 36 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\skydome.h 24
Error 37 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\skybox.h 24
Error 38 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\skeletalanimation.h 23
Error 39 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIImageset.h': No such file or directory c:\ogresdk\samples\src\shadows.cpp 22
Error 40 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\rendertotexture.cpp 22
Warning 41 Build log could not be opened for writing.
Make sure that the file is not open by another process and is not write-protected. Demo_ParticleFX
Error 42 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\particlefx.h 23
Error 43 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\lighting.h 24
Error 44 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIImageset.h': No such file or directory c:\ogresdk\samples\src\gui.cpp 22
Error 45 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\grass.cpp 24
Error 46 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\fresnel.cpp 36
Error 47 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\envmapping.h 23
Error 48 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\dyntex.cpp 12
Error 49 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\dot3bump.cpp 28
Error 50 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\cubemapping.h 25
Error 51 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\celshading.cpp 22
Error 52 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\cameratrack.cpp 23
Warning 53 Build log could not be opened for writing.
Make sure that the file is not open by another process and is not write-protected. Demo_BezierPatch
Error 54 fatal error C1083: Cannot open include file: 'Ogre.h': No such file or directory c:\ogresdk\samples\src\bsp.cpp 15
Error 55 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\bezier.h 24
Error 56 fatal error C1083: Cannot open include file: 'OgreReferenceAppLayer.h': No such file or directory c:\ogresdk\samples\src\bspcollision.cpp 22

Thanks,
Yogesh

codo

05-01-2008 10:39:46

Downloading and installing DirectX Websetup helped me out with this one.

smart_yog

05-01-2008 16:39:29

But, codo. I have already installed the OGRE Demos, it works with the DirectX. I have installed Aug2007 Directx SDK. If I uninstall the MOGREand installs OGRE 1.4.6, its samples get compiled properly and running without problem. I am not able to use new MOGRE 1.4.6.

smart_yog

05-01-2008 16:48:56

One more thing the exceptions above are occuring before the OGRE configuration dialog display, so I am not even able to select OpenGL, if there is problem with rendering with directx.

At least anybody can help me to resolve the following error, it is occuring while compiling the samples after MOGRE 1.4.6 installation

Error 1 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 2 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 3 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 4 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 5 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 6 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 7 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 8 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 9 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 10 fatal error C1083: Cannot open include file: 'OgreReferenceAppLayer.h': No such file or directory c:\ogresdk\samples\src\bspcollision.cpp 22

dodongoxp

05-01-2008 18:22:38

i think mogre 1.4.6 is built with the november 2007 directx sdk.. so get that to see if something gets better

i have that november 2007 directx redist installed and no problems at all

hope this helps 8)

raygeee

05-01-2008 19:19:05

i think mogre 1.4.6 is built with the november 2007 directx sdk.. so get that to see if something gets better

i have that november 2007 directx redist installed and no problems at all

hope this helps 8)

Thanks for the help! :) I had the same problem, when loading the direct3d-plugin. Installing the DirectX November 2007 Redistributable helped.

Marioko

06-01-2008 01:48:29

yep, direct3d_.dll file bug is fixed with November 2007 DirectX, and the headers samples (OGRE-Samples, not mogre) are my mistake y try to fixed for the relase, sorry for that :D but is easy to fix only u need is change the compiler headers path and done

smart_yog

07-01-2008 17:44:31

Thanks Team. After getting Nov 2007 DirectX, I am able to run the MOGRE sample.

But, I am still not able to compile the OGRE samples. I really don't know where to change for compiler header files as all those are som many files and errors.

Following is the list of compilation errors, please help

Error 1 fatal error C1083: Cannot open include file: 'OgreNoMemoryMacros.h': No such file or directory c:\ogresdk\samples\include\crowd.h 1
Error 2 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 3 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 4 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 6 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 7 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 8 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 9 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIForwardRefs.h': No such file or directory c:\ogresdk\samples\include\materialcontrols.h 18
Error 10 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 11 fatal error C1083: Cannot open include file: 'CEGUI/CEGUI.h': No such file or directory c:\ogresdk\samples\include\oceandemo.h 18
Error 12 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 13 fatal error C1083: Cannot open include file: 'ode/ode.h': No such file or directory c:\ogresdk\samples\refapp\include\ogrerefappprerequisites.h 33
Error 14 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIImageset.h': No such file or directory c:\ogresdk\samples\src\facialanimation.cpp 22
Error 16 fatal error C1083: Cannot open include file: 'OgreCompositorInstance.h': No such file or directory c:\ogresdk\samples\include\deferredshading.h 44
Error 17 fatal error C1083: Cannot open include file: 'Ogre.h': No such file or directory c:\ogresdk\samples\src\deferredshadingdemo.cpp 24
Error 18 fatal error C1083: Cannot open include file: 'OgreMaterial.h': No such file or directory c:\ogresdk\samples\include\materialgenerator.h 26
Error 19 fatal error C1083: Cannot open include file: 'OgreNoMemoryMacros.h': No such file or directory c:\ogresdk\samples\include\instancing.h 1
Error 20 fatal error C1083: Cannot open include file: 'OgreMaterial.h': No such file or directory c:\ogresdk\samples\include\materialgenerator.h 26
Error 21 fatal error C1083: Cannot open include file: 'OgreCompositorInstance.h': No such file or directory c:\ogresdk\samples\include\mlight.h 26
Error 22 fatal error C1083: Cannot open include file: 'Ogre.h': No such file or directory c:\ogresdk\samples\src\compositor.cpp 29
Error 23 fatal error C1083: Cannot open include file: 'Ogre.h': No such file or directory c:\ogresdk\samples\src\compositordemo_framelistener.cpp 15
Error 24 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIPropertyHelper.h': No such file or directory c:\ogresdk\samples\src\itemselectorviewmanager.cpp 15
Error 25 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\water.cpp 17
Error 27 fatal error C1083: Cannot open include file: 'OgrePlatform.h': No such file or directory c:\ogresdk\samples\include\watermesh.h 19
Error 28 fatal error C1083: Cannot open include file: 'OgrePrerequisites.h': No such file or directory c:\ogresdk\samples\include\thingrenderable.h 17
Error 30 fatal error C1083: Cannot open include file: 'OgrePrerequisites.h': No such file or directory c:\ogresdk\samples\include\volumerenderable.h 16
Error 31 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\volumetex.cpp 22
Error 32 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\transparency.h 29
Error 33 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\texturefx.h 23
Error 34 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\terrain.h 23
Error 36 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\skyplane.h 24
Error 37 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\smoke.h 23
Error 38 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\skydome.h 24
Error 39 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\skybox.h 24
Error 41 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\skeletalanimation.h 23
Error 43 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIImageset.h': No such file or directory c:\ogresdk\samples\src\shadows.cpp 22
Error 44 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\rendertotexture.cpp 22
Error 45 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\particlefx.h 23
Error 46 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\lighting.h 24
Error 48 fatal error C1083: Cannot open include file: 'CEGUI/CEGUIImageset.h': No such file or directory c:\ogresdk\samples\src\gui.cpp 22
Error 50 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\grass.cpp 24
Error 51 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\fresnel.cpp 36
Error 52 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\envmapping.h 23
Error 53 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\dyntex.cpp 12
Error 54 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\dot3bump.cpp 28
Error 55 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\cubemapping.h 25
Error 57 fatal error C1033: cannot open program database 'c:\ogresdk\samples\obj\debug\vc80.idb' c:\ogresdk\samples\src\celshading.cpp 1
Error 58 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\src\cameratrack.cpp 23
Error 59 fatal error C1083: Cannot open include file: 'Ogre.h': No such file or directory c:\ogresdk\samples\src\bsp.cpp 15
Error 61 fatal error C1083: Cannot open include file: 'ExampleApplication.h': No such file or directory c:\ogresdk\samples\include\bezier.h 24
Error 62 fatal error C1083: Cannot open include file: 'OgreReferenceAppLayer.h': No such file or directory c:\ogresdk\samples\src\bspcollision.cpp 22

smernesto

07-01-2008 20:11:51

If you are using MOGRE you have to compile the samples from the "Mogre-Samples" folder. The samples in the "samples" folder are in C++ I don´t know if those samples compile with mogre but I think no.

Ernesto

dodongoxp

07-01-2008 20:50:55

yeah.. those are the C++ samples, and you are missing the include paths in visual studio .. but well thats not the point.. the real mogre samples are in C# and are in the "Mogre-Samples".. there also 2 samples for mogre newt.. a mogre version of the ogre newton game dynamics physics wrapper ogre newt

hope this helps

smart_yog

08-01-2008 06:33:29

Dear Team, I am using samples directory and the posted compiler errors refers to OGRE samples and not MOGRE sample. I want to know, where I can correct the heare files path in visual studio, is there any article or information available of Visual studio settings. Thanks.

Beauty

09-01-2008 15:20:28

After update I also have problems.
I did:
- install the newest Mogre SDK
- replaced the old DLLs in my project binary directories (including the new Plugins.cfg)
(at earlier updates this worked; I kept in mind the remarks of beginner tutorials)
- updated to the DirectX 9c Nov 2007 redistributable package
- installed the DirectX Software Development Kit_aug2006 (for better debugging)

Now my Mogre project doesn't run.
At compiling:
Assertion failed!

Program: ...
File: c:\proyectos\mogre\ogrenew\ogremain\src\ogreroot.cpp
Line: 100

Expression: ms_Singleton
--> I clicked ignore
Assertion failed!

Program: ...
File: c:\proyectos\mogre\ogrenew\ogrem...\ogrelo...ger.cpp
Line: 44

Expression: ms_Singleton
--> I clicked ignore
Then there is a problem at creating a new Root() object:
System.AccessViolationExeption: The program tried to read or write in protected memory. (or similar - I translated this from German)

Last line in Ogre.log: Loading library .\RenderSystem_Direct3D9_d

The Assertion failed! was only on debug version.

The problem also happens to the Mogre-Samples of the SDK.

Strange: I have no directory c:\proyectos\mogre\...
And I couldn't find a file called ogreroot.cpp (even before update was no file of this name)

I was searching in the Forums and wiki, but I found nothing help for my problem.
Has somebody an idea oder need more information?
(I'm using MS Visual C# 2005 including updates)

Greetings from Germany

Beauty

update:
I found out, that the c:\proyectos directory is hard linked by many (all?) ogre DLL files. In the old DLL files (before update) there was no proyectos string included.

Marioko

09-01-2008 18:41:47

Mmm nice bug, hard links are my fault, sorry again, this is a problem in SDK creation.. :D

But also is strange, are you using the Mogre.dll debug version?? if yes, please try again with Mogre.dll release version. I keep testing this :D

Beauty

09-01-2008 21:59:08

The hard links are in both. Inside the DLLs of debug and inside the DLLs of release.
Linking to the release DLLs also doesn't let it run.
You did write in this thread you fixed something. Maybe then the bug comes inside of the new build.

Yes, I also want to use the debug version of Mogre.dll. I read about how to do in the forum and wiki.
Important are specific software updates like SP1 for Visual Studio. Also someone wrote it's needed to install the Microsoft DirectX SDK.
I try to use the debug version, because ich don't like the external errors with devoid of meaning. This happens when there is a problem inside of Ogre programming. For example using a material which isn't inside the ressouces. I hope with the debug version of Mogre.dll it will be more easy to find out such problems.

You sais sorry - problems happens, no problem (-;
Marioko, thanks for your valuable work to integrate the Ogre updates into the Mogre wrapper!
Also your secretly tool for ...[I don't say what]... all Ogre addons will be great when it's ready. (I think you was the developer)

Ok, my day was long enough. Now it's nearly midnight in Germany.
See you later ...

Beauty

Beauty

14-01-2008 15:53:03

I also found an other bug with the new compiled SDK inside the MogreNewton-Samples:

In the files MogreNewton-Samples\Basics\Demo.Basics.csproj
and MogreNewton-Samples\SimpleVehicle\Demo.SimpleVehicle.csproj

are links to the DLL libraries.
The paths points outside the SDK directory to an unavailable directory.
e.g. this entry:
<HintPath>..\..\..\Mogre\ogrenew\Samples\Common\bin\Release\Mogre.dll</HintPath>
In the old SDK it was
<HintPath>..\..\bin\Release\Mogre.dll</HintPath>
The date of the files are the same like the SDK compilation.

One strange thing:
I copied the DLLs to the bin directories (of MogreNewton-Samples) and linked them from Visual C#. After closing and reopen of C# project the links in Visual C# are still right, but the <HintPath> values in the Demo.*.csproj files did not changed.

Beauty

14-01-2008 16:51:36

In the MogreNewton-Samples\*\Demo.*.csproj files one more path is not right. Here the line:
<PostBuildEvent>copy "$(TargetPath)" "$(SolutionDir)..\Mogre\ogrenew\Samples\Common\bin\$(ConfigurationName)"</PostBuildEvent>
In the old SDK it was
<PostBuildEvent>copy "$(TargetPath)" "$(SolutionDir)..\bin\$(ConfigurationName)"</PostBuildEvent>

totenhose

21-01-2008 14:47:51

I can't get my applications neither the samples working with Mogre 1.4.6 in debug mode. VS says when running my app:
The specified module could not be found. (Exception from HRESULT: 0x8007007E).

Ogre, Mogre, DX are updated. Release mode works.
Is it a bug or matter of configuration?

smernesto

21-01-2008 17:07:16

http://www.ogre3d.org/wiki/index.php/MOGRE_Installation

Marioko

21-01-2008 18:56:56

great article Smernesto... XD that remember me that i need finish the Compile MOGRE manual.. :D Sorry for that, i am busy xD

smernesto

21-01-2008 19:07:16

I didn´t write the article hehe, is to help totenhose.

pin

21-01-2008 20:44:19

You guys should shake hands, both from Colombia =]

boinst

23-01-2008 04:44:31

Thankyou! It works great! 8)

Marioko

23-01-2008 14:19:30

Good News, i finished the "Build Mogre From Source" manual, its explain how download, update, and build MOGRE from scratch. I write it in spanish, DodongoXP is translating to English and in this days he will be publish it..

smernesto

23-01-2008 17:28:17

@Marioko, where will you publish the spanish version of the document?

Marioko

23-01-2008 19:40:31

it will be published same day as English version in mogre wiki.. be patients :D

dodongoxp

25-01-2008 03:56:33

thats right.. im currently translating the document from spanish to english, i will publish both of them on the mogre wiki when im done, probably sometime next week.. just be patient :wink:

mkh42

28-01-2008 17:25:50

Beauty, totenhose

this assertion error in debug mode i solved by copying the six release plugin dll's from the release to the degug folder and then delete the _D from the six plugin in the plugin.cfg of the debug folder. Then the examples worked fine also in debug folder. I think this should also solve the problem from totenhose.

If somebody knows an other way to solve this problem i would like to hear from it.

Marioko

17-02-2008 14:55:33

pop up :lol:

Beauty

20-02-2008 18:25:46

Thanks for the possibly solution of this problem.
I think it would be good and nessessary to update the official MOgreSDKSetup1.4.6_VC80.exe

(If I'm not thinking wrong) nobody can use the current SDK compilation directly after installing. Neither in debug mode nor in release mode. As a result also the examples don't work. Especially it's bad for newcomers. They think it's a not working software and will immediately go away. It would be good to keep interested persons instead.
Or is it just my own problem and on other PCs it's working fine?

pin

27-02-2008 19:13:08

I'm not too sure what version I'm running but I have a strong feeling it's 1.4.6. I don't have any issues. (Actually I have all sorts of weird things going on but my guess is that none of them is Mogre related, no crashes at least)

Marioko

28-02-2008 16:22:50

the only problems that i have with this (my) compilation, is C++ (OGRE) examples dont work, but come on, if you want look C++ then download OGRE SDK and done. Also now is posible run Mogre examples directly from VS.

Btw in next release we could remove C++ examples.. :P

pin

29-02-2008 09:41:53

I would also suggest rewriting Mogre examples without MogreFramework. It complicates things for newbies since they need to add another reference and there's virtually no gain from it.

Bontakun

05-03-2008 07:52:30

(If I'm not thinking wrong) nobody can use the current SDK compilation directly after installing.
I can use the mogre sdk 1.4.6 fine.

Marioko

18-04-2008 12:18:56

Good news, now i am a Moderator, i sended a mail to sinbad and he give me the privilegies..