Silverljus
22-03-2008 14:01:47
Hi, and welcome to my first post on the Ogre forums!
Just before I delve into the depths of MOGRE which I'm currently playing around with, I want to see if anyone recognizes the same little thing that I do, or if it's just my computer.
When I start up an OgreWindow my computer makes a low-volume high-pitched reocurring sound (sort of like a typical stack overflow from holding too many keys down - only a lot softer in volume). We're not talking sounds from any PC Speaker, but from the computer components (most probably the harddrive?).
I would guess this has something to do with my scene being rather empty and the render loop does something short very fast, thus creating a sound from the endless fast reiterations. My computer is ultrasilent basically, the fact that I'm hearing this tiny sound might be because of the fans really low volume.
I'm not saying this is some sort of bug or requesting any kind of hot fix, I'm just curious if anyone has any valuable input on the subject, I want my ultra silent computer to stay ultra silent - but I also don't want any user to have to listen to a low medium-to-high-frequency sound when the game is silent.
I'm nit-picky, I agree, but I'd like to make as close to perfect as I can.
I'm running MOgre with Windows Vista Business + Visual Studio 2008 (not Express) on an AMD Athlon(tm) 64 X2 Dual Core Processor 5200+ 2,61 GHz using an NVIDIA GeForce 8800 GTS graphics card.
Just before I delve into the depths of MOGRE which I'm currently playing around with, I want to see if anyone recognizes the same little thing that I do, or if it's just my computer.
When I start up an OgreWindow my computer makes a low-volume high-pitched reocurring sound (sort of like a typical stack overflow from holding too many keys down - only a lot softer in volume). We're not talking sounds from any PC Speaker, but from the computer components (most probably the harddrive?).
I would guess this has something to do with my scene being rather empty and the render loop does something short very fast, thus creating a sound from the endless fast reiterations. My computer is ultrasilent basically, the fact that I'm hearing this tiny sound might be because of the fans really low volume.
I'm not saying this is some sort of bug or requesting any kind of hot fix, I'm just curious if anyone has any valuable input on the subject, I want my ultra silent computer to stay ultra silent - but I also don't want any user to have to listen to a low medium-to-high-frequency sound when the game is silent.
I'm nit-picky, I agree, but I'd like to make as close to perfect as I can.
I'm running MOgre with Windows Vista Business + Visual Studio 2008 (not Express) on an AMD Athlon(tm) 64 X2 Dual Core Processor 5200+ 2,61 GHz using an NVIDIA GeForce 8800 GTS graphics card.