aeauseth
01-05-2008 18:00:01
I am using the Mogre 1.4.6 SDK and had some trouble with CEGUI. I found this article about
Mogre CEGUI, which basically states CEGUI is broken.
I still don't have a mouse cursor, so I've decided to download
MQuickGUI source & compile it. Binaries would have been nice...
Are there any plans to include a functional GUI in Mogre 1.4.7 SDK?
Beauty
01-05-2008 21:36:33
I can't help you, but thanks for telling the problem points.
raygeee
02-05-2008 09:49:31
At the moment, I think nothing like that is planned. But that's Marioko's task.
MQuickGUI is working generally but still has some small bugs. Unfortunately the porter has stopped developing it.
aeauseth
07-05-2008 16:36:42
I compiled MQuickGUI into binaries and have scrounged most of the files needed to make everything work. I'd like to upload the binaries and media files somewhere for others to enjoy. I don't have my own server. Any suggestions on where/how to upload binaries for MQuickGUI?
Darby
13-05-2008 10:23:17
I am currently working on the wrapper of Navi library
(which effectively embeds XULRunner - Gecko 1.8 engine - same as in Firefox 2.0).
It is already somewhat functional.
I will of course provide source code when it's done (expect it to be another couple of weekends).
Marioko
13-05-2008 13:59:55
nice.. when its done if you want i can upload that wrapper to MOGRE svn repository
GermanDZ
13-05-2008 17:18:17
MQuickGUI is in stand by, I am out of time. But I can provide some guidelines or assistance.
Feel free to contact me, I do the initial port from QuickGUI (C++ code) to Mogre.
Beauty
22-09-2008 14:46:39
Darby, are still working on the Navi library wrapper?
Is it ready or maybe you stopped the project?
Generally - which GUI systems use the other Mogre users?
GantZ
22-09-2008 20:54:10
Beauty
23-09-2008 00:00:03
Oh, very nice
And the demo is still compiled (thanks).
I wanted to go to bed, but now I created a page in wiki.
Feel free to add information to the Mogre section.
If needed we also can create a page just for Hikari for Mogre
www.ogre3d.org/wiki/index.php/Hikari
Bekas
23-09-2008 00:30:58
i use Hikari, since it allow to use flash directly within ogre, it still young but it's already usable for some basic gui stuff.
Whoa, that's truly awesome!
Keep up the good work!
Beauty
24-09-2008 22:52:05
There is a also an other new GUI system for Ogre that sounds very interesting.
Its name is
buttonGUI.
More informations, screen shots and downloads are here:
www.ogre3d.org/phpBB2/viewtopic.php?t=44426
If maybe somebody like to port it, please tell us.
Or maybe it's better to write a wrapper for a compiled dll file of buttonGUI?
Would it be more or less work to do?
I suppose the advantage would be a more easy update. For a new version you only need the compiled library and update the public members.
What's about this idea?
Roy Berube
27-09-2008 08:20:01
There is a WPF framework for Mogre that is functional but the performance is somewhat lacking.
http://www.codeproject.com/KB/WPF/OgreInTheWpf.aspx
The bottom line is that there is no efficient way to hook into the WPF window. Winforms lets you hook into the window handle and that is all that is needed. WPF however is not that simple and you have to use a render to texture from ogre to display in a WPF image. If you render directly to the window all of the gui elements are overwritten. Why must you torture us microsoft!
Also with the dual threaded nature I can't see WPF being a good candidate for an Ogre game gui. Still, this is one way to get a cutting edge gui into Mogre.
Beauty
16-01-2009 12:32:19
kdr35
22-07-2010 14:38:50
Hi,
I am new mogre , we are using ;
mogre SDK 1.7.1 ,
.NET Framework 4.0
I am searching Mogre GUI which works on above features, Is there any suggestion about this topic? I am trying Hikari but It didnt work on MOGRE 1.7.1 and .NET 4.0 .
I am waiting for your suggestions, thanks....
Beauty
22-07-2010 16:59:57
A good example for a newcomer request - nice would be to have a Miyagi demo in the SDK
For .NET 4.0 maybe it's needed to recompile the
miyagi.dll library.
I suppose, developer smiley80 uses .NET 2.0 did publish Miyagi only as .NET 2.0 library.
mstoyke
22-07-2010 17:43:19
Hi,
I am new mogre , we are using ;
mogre SDK 1.7.1 ,
.NET Framework 4.0
I am searching Mogre GUI which works on above features, Is there any suggestion about this topic? I am trying Hikari but It didnt work on MOGRE 1.7.1 and .NET 4.0 .
I am waiting for your suggestions, thanks....
I'm currently using a slightly extended version of MyGUI with their C++/CLI wrapper. It's a very good GUI system and the .NET bindings work very well. You can even use their layout editor and use the GUI layouts easily. I'm too busy right now to write detailed instructions on how to get it work but I can offer to post a patch in unified diff format with my changes and some lines of example code.
Beauty
23-07-2010 12:47:23
I created the wiki page
Mogre MyGUI wrapper.
It would be nice when somebody add some Mogre specific information.
At least where to get the wrapper sources/binaries.
mytoyke - your wrote you modified the wrapper.
Where did you find the original? I didn't found it in the wiki nor in the forum.
mstoyke
23-07-2010 12:57:13
mytoyke - your wrote you modified the wrapper.
Where did you find the original? I didn't found it in the wiki nor in the forum.
Take a look at
http://mygui.info/ you can find their repository in the download area of their site.
All wrapper code is in their repository, it's part of the MyGUI project. I just changed some little things that allowed me to use it more intuitively.