HRB
24-10-2008 12:59:13
Well i just experienced something that was REALLY strange to me:
Here some code that reproduces the problem (at least on my machine):
* indicates a breakpoint.
This does NOT always work the first time!
Just watch vec with the debugger when the breakpoint is reached.
THERE IS A OBJECT ASSIGNED TO vec?!?
How can this be?
Totally confused by the discovery i declared various variables of other mogre types but as expected they have the value "null".
Can someone explain this?
Here some code that reproduces the problem (at least on my machine):
Vector3 vec;
* Console.WriteLine();
* indicates a breakpoint.
This does NOT always work the first time!
Just watch vec with the debugger when the breakpoint is reached.
THERE IS A OBJECT ASSIGNED TO vec?!?
How can this be?
Totally confused by the discovery i declared various variables of other mogre types but as expected they have the value "null".
Can someone explain this?