Am I just blind or where do I find the following math methods like :
Clamp, Min, Max ....
nothing there in Mogre.Math
sorry for that question
Mogre is a Graphics Rendering Library.
It doesn't contain a full Math library, only some helpful math functions.
If you need more, use System.Math, or make your own functions.
but math is the base of all 3D calculations and min/max is something elementary and often used I think, like clamp... but anyway, I just asked, because I wondered that these functions are part of Ogre in C++ but not of Mogre...
so what, its just a line code (for clamp)...
just wanted to know if they are there already, because I didn't found them